Challenge: Can we create a fun way for game designers to think about ethics?
- To engage game designers in "ethics"
- To make "ethics" accessible
- To make "ethics" fun
- To make ethics a game
- To create "ethical equations" (inspired by Chip Conley's Emotional Equations
- To provide possible "variables" for the equations but to allow users to generate their own variables
- To design a game that runs like CodeYear of CodeAcademy (one challenge a week) to build your own equation
.... have other ideas for what guiding "principles" might apply?
- Chip Conley's Emotional Equations.... what are simple ethical equations that anyone can apply when deciding what to do
- Create a comic strip to demonstrate how the ETHICS equations apply to a game designer (create 3-4 models)
- Make a do-it-yourself AgilEthics comic strip toolkit .... Maybe something like (www.drawastickman.com)
- Agile design: quick testing of ideas and iterative development of one's own ethical equations
Step 2: Player Modifies the Equation
Step 3: Modifications reveal scenarios
Step 4: Player sets Equation
Step 5: Results
Step 6: Loop back/Follow up for feedback & evolving equations (leave room for second and third thoughts...)